

You can manually cast it to affect creeps globally for 30 seconds (with 120 seconds cooldown). This aura has been buffed and gives 18/24/30/36% which makes this an asset to Drow.

That and you don't need more points in it early, because the first level gives the biggest bonus (18%) while extra levels don't add as much (6% per level). The only reason I don't max it out sooner is because the items you should have by this point will increase your agility which gives you a really good damage boost. Early on this skill gives you and other ranged heroes about 4 or 5 damage. I always get this in the start of the game because it'll give you that extra damage to help you get first blood, an early kill, or it can make harassing better. Gives a global damage bonus to all ranged heroes based on your agility.

Cast this skill at the start of every team fight unless you have another initiator. Also, keep in mind you have a team backing you up. Even against a lot of nukers 3 seconds is enough to get a kill or get away. I choose 1 point in Silence early, but max it out last, because often 3 seconds of silence will be more than enough and your other abilities are more important. It will also help you with heavy nukers when ganking an enemy. Up to 6 seconds of silence gives you all the time you'll need to make sure Anti-Mage or Queen of Pain won't escape from you or it'll give you enough time to escape from them. Silence can make all the difference in a team fight or it could start one. Just keep casting them on enemy heroes when attacking since it makes a great harass and will ensure you get a kill at some point.Ī great skill for Drow and is effective against heavy spell casters or blinkers. It will ruin your life-steal possibilities and if you run out of mana when you need your gust you'll be screwed. Don't ever use this on auto-cast since it'll drain your mana and the items you'll need later won't give you any. It won't save you from large ganks when you're on your own early on, so be careful early game. You don't want people to get close and mess with your ult, this will help you to slow enemies who are trying to get you. It helps you to gank effectively, since most enemies won't be able to get away from your slow or get close enough in time. At level 4 this is great to have and will probably save your skin. When you skill this, the slow greatly improves (24%, 37% and then it jumps to 60% at level 4). The first point gives you a 11% slow which is good enough for the first 10 minutes in but when trying to get an early kill together with an ally, it should be enough. I have used this to even help my allies escape. Great skill for ganking and even escaping since it slows the enemy. This is going to help you throughout the whole game, always use it.
